Update acl.cool/site/writings/umbral1.dj

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@ -41,7 +41,7 @@ Moving the proceedings along, Tasha produces eye-witness sketches of the nine so
![Sketches of the nine escaped beholders: "Candlehead", "Death Kiss", "Astral Conductor", "Deathrun", "Necromaniac", "The Omni-Viewer", "Cyclone", "The Witness", and "Monoeye".](/assets/umbral_sketches.jpg)
Our heroes must decide which is to be the object of their first foray into the business of beholder hunting. They ask for details and for recommendations; Tasha conveys what is known. Death Kiss evicted a sect of Red Wizards from their lair deep within a castle to the south of Waterdeep. The cultists discovered the fortress abandoned and, thinking it impregnable, were quick to settle in--- but citadel walls are like lines is the sand to a beholder. Candlehead built _a mountain of cake_ in Neverwinter, preying on any traveler unfortunate or curious enough to wander through. Omni-Viewer, with bells like sirens' calls, lures peasants toward a looming Underdark portal from which none reappear. The Witness lurks in the Underdark itself, enacting its nefarious designs from chill and unglimpsed corners.
Our heroes must decide which is to be the object of their first foray into the business of beholder hunting. They ask for details and for recommendations; Tasha conveys what is known. Death Kiss evicted a sect of Red Wizards from their lair deep within a castle to the south of Waterdeep. The cultists discovered the fortress abandoned and, thinking it impregnable, were quick to settle in, but citadel walls are like lines in the sand to a beholder. Candlehead built _a mountain of cake_ in Neverwinter, preying on any traveler unfortunate or curious enough to wander through. Omni-Viewer, with bells like sirens' calls, lures peasants toward a looming Underdark portal from which none reappear. The Witness lurks in the Underdark itself, enacting its nefarious designs from chill and unglimpsed corners.
The party's decision is a difficult one--- agreeing on a choice, more difficult still--- but, after dozens of questions asked to their host and consultants, minutes of contention, and a ninefold palaver between Almuth and the goddess Eldath, a decision is reached: in the morning, they will set off underground, to take aim at the Witness' in its lair. The Witness' relatively ordinary appearance and conventional behavior suggest a fight for which the party might effectively prepare, but the rest of the monsters defy preconception, wielding strange powers against which hostilities are best deferred. Or, so the reasoning goes.