This commit is contained in:
Alexander 2025-06-23 12:10:13 -04:00
parent 41eb7e94ea
commit 798d01fbac

View file

@ -10,9 +10,9 @@ In the scant lanes of Venron, a _llama_ breathes the cool light of dawn; an orna
Further on, Karmel[^karmel], a brightly-dressed human, snoozes under a tree, indulging in an early morning nap. His tightly-drawn ponytail lies splayed about him as it gathers subtle moisture from the dewy grass. A noise wakes him, and he plods off in search of breakfast. Further on, Karmel[^karmel], a brightly-dressed human, snoozes under a tree, indulging in an early morning nap. His tightly-drawn ponytail lies splayed about him as it gathers subtle moisture from the dewy grass. A noise wakes him, and he plods off in search of breakfast.
Across the road from where Warren now mans a stove, hunkered in Venron's cheapest and poorest inn, Almuth Cheerio[^almuth] sits down to "pancakes", a half-elf woman and a human man beside him. Is his usual way, the gray-haired, white-robed cleric of Eldath strikes up a conversation and begins to steer it casually toward the subject of his deity. His captive companions are unusually receptive. Across the road from where Warren is about to man the stove, hunkered in Venron's cheapest and poorest inn, Almuth Cheerio[^almuth] sits down to "pancakes". A half-elf woman and a human man fill the seats beside him. Is his usual way, the gray-haired, white-robed cleric of Eldath strikes up a conversation that begins to turn, somehow, toward the subject of his deity. His captive companions are surprisingly receptive.
By the town's northern entrance, Gottlob Graal[^gottlob], a satyr, chats with a lone town guard. Though the guard can get in little more to their conversation than the occasional nod or word of confusion, he is grateful for the aid staying awake near the end of his long shift. Still, as minutes threaten to become hours, he wearily wishes that this chatty goat and his obvious comb-over would find someone else to regale with pointless trivia and dubious stories of past revels. By the town's northern entrance, Gottlob Graal[^gottlob], a satyr, chats with a lone town guard. Though the guard can get in little more than the occasional nod or word of confusion edgewise, he is grateful for the aid staying awake near the end of his long shift. Still, as minutes threaten to become hours, he wearily wishes that this chatty goat and his obvious comb-over would find someone else to regale with pointless trivia and dubious stories of past revels.
As the morning continues and the breakfast hour draws to a close, villagers and adventurers alike begin to take notice of a giant frog, apparently arrived undetected early in the morning. The monstrously massy amphibian perches with apparent ease, though presumed precariousness, over the mouth of the town's main well, which is adjacent to the inn wherein Warren now labors. A second guard, a half-elf, approaches Gottlob and his interlocutor for the changing shift. Drawing up close, he takes the helmeted head of the latter between his hands and turns it forcibly toward the frog; neither Gottlob nor his companion have looked down the road for some time. "That's becoming a problem now, ay!", the new arrival injects, but the tired and frankly overwhelmed human just stares, uncaring or uncomprehending. Gottlob, suddenly aware of the potential danger, abandons his conversation and heads toward the well--- giant frogs aren't unheard of on the prime material, but they are common in the Feywild. He casts "detect evil and good", furtively, a little embarrassed, but finds nothing to fear from other planes this morning. "Perhaps the frog is enchanted", he thinks, but doesn't bother with "detect magic", satisfied to know that if there is any threat, at least it's native. As the morning continues and the breakfast hour draws to a close, villagers and adventurers alike begin to take notice of a giant frog, apparently arrived undetected early in the morning. The monstrously massy amphibian perches with apparent ease, though presumed precariousness, over the mouth of the town's main well, which is adjacent to the inn wherein Warren now labors. A second guard, a half-elf, approaches Gottlob and his interlocutor for the changing shift. Drawing up close, he takes the helmeted head of the latter between his hands and turns it forcibly toward the frog; neither Gottlob nor his companion have looked down the road for some time. "That's becoming a problem now, ay!", the new arrival injects, but the tired and frankly overwhelmed human just stares, uncaring or uncomprehending. Gottlob, suddenly aware of the potential danger, abandons his conversation and heads toward the well--- giant frogs aren't unheard of on the prime material, but they are common in the Feywild. He casts "detect evil and good", furtively, a little embarrassed, but finds nothing to fear from other planes this morning. "Perhaps the frog is enchanted", he thinks, but doesn't bother with "detect magic", satisfied to know that if there is any threat, at least it's native.