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acl.cool/serve/OVERVIEW_GP1/index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>
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Overview of the GP1 Programming Language
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</title>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<link rel="stylesheet" href="/css/index.css">
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<link rel="icon" type="image/png" href="/assets/favicon.png">
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<script>
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const class_ = `font-${window.devicePixelRatio >= 1.3 ? 'hidpi' : 'lodpi'}`;
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document.documentElement.className = class_;
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</script>
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<meta name="generator" content="soupault">
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</head>
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<body>
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<main class="container">
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<h1 id="programming-language-general-purpose-1">
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Overview of the <br>GP1 Programming Language
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</h1>
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<p>
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GP1 is a statically typed, multi-paradigm programming language with
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an emphasis on brevity and explicitness. It provides both value and
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reference types, as well as higher-order functions and first-class
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support for many common programming patterns.
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</p>
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<p>
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This document serves as a quick, informal reference for developers of GP1 (or anyone who's curious).
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</p>
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<h2 id="variables-and-constants">
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Variables and Constants
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</h2>
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<p>
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A given "variable" is defined with either the <code>var</code> or
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<code>con</code> keyword, for mutable and immutable assignment
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respectively, alonside the assignment operator, <code><-</code>. An
|
||||
uninitialized variable MUST have an explicit type, and cannot be
|
||||
accessed until it is assigned. A variable that is initialized in its
|
||||
declaration may have an explicit type, but the type may be inferred
|
||||
here, when possible, if one is omitted. Normal type-coercion rules apply
|
||||
in assignments, as described in the <em>Coercion and Casting</em>
|
||||
section.
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</p>
|
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<p>
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||||
Non-ascii unicode characters are allowed in variable names as long as
|
||||
the character doesn't cause a parsing issue. For example, whitespace
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tokens are not allowed in variable names.
|
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</p>
|
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<p>
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Some examples of assigning variables:
|
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</p>
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<pre class="gp1"><code>var x: i32; // x is an uninitialized 32-bit signed integer
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var y <- x; // this won't work, because x has no value
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x <- 7;
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var y <- x; // this time it works, because x is now 7
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con a: f64 <- 99.8; // a is immutable
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a <- 44.12; // this doesn't work, because con variables cannot be reassigned</code></pre>
|
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<p>
|
||||
The following lines are equivalent,
|
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</p>
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<pre class="gp1"><code>con a <- f64(7.2);
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con a: f64 <- 7.2;
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con a <- 7.2; // 7.2 is implicitly of type f64
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con a <- 7.2D; // With an explicit type suffix</code></pre>
|
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<p>
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as are these.
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</p>
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<pre class="gp1"><code>var c: f32 <- 9;
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var c <- f32(9);
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var c: f32 <- f32(9);
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var c <- 9F;</code></pre>
|
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<p>
|
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Variable assignments are expressions in GP1, which can enable some
|
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very interesting code patterns. For example, it allows multiple
|
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assignments on one line with the following syntax.
|
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<code>con a <- var b <- "death and taxes"</code> assigns the
|
||||
string <code>"death and taxes"</code> to both <code>a</code> and
|
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<code>b</code>, leaving you with one constant and one variable
|
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containing separate instances of identical data. This is equivalent to
|
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writing <code>con a <- "death and taxes"</code> and
|
||||
<code>var b <- "death and taxes"</code> each on their own line.
|
||||
Assignment as an expression also eliminates much of the need to define
|
||||
variables immediately before the control structure in which they're
|
||||
used, which improves readability.
|
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</p>
|
||||
<h2 id="intrinsic-types">
|
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Intrinsic Types
|
||||
</h2>
|
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<h3 id="numeric-types">
|
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Numeric Types
|
||||
</h3>
|
||||
<p>
|
||||
<code>u8</code> <code>u16</code> <code>u32</code> <code>u64</code>
|
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<code>u128</code> <code>u256</code> <code>usize</code>
|
||||
<code>byte</code>
|
||||
</p>
|
||||
<p>
|
||||
<code>i8</code> <code>i16</code> <code>i32</code> <code>i64</code>
|
||||
<code>i128</code> <code>i256</code> <code>isize</code>
|
||||
</p>
|
||||
<p>
|
||||
<code>f16</code> <code>f32</code> <code>f64</code> <code>f128</code>
|
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<code>f256</code>
|
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</p>
|
||||
<p>
|
||||
GP1 has signed integer, unsigned integer, and floating point numeric
|
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types. Numeric types take the form of a single-letter indicator followed
|
||||
by the type's size in bits. The indicators are <strong>i</strong>
|
||||
(signed integer), <strong>u</strong> (unsigned integer), and
|
||||
<strong>f</strong> (floating point). <code>usize</code> and
|
||||
<code>isize</code> are pointer-width types. For example, on a 64-bit
|
||||
system, <code>usize</code> is a 64-bit unsigned integer. However, it
|
||||
must be cast to <code>u64</code> when assigning to a <code>u64</code>
|
||||
variable. The type <code>byte</code> is an alias for <code>u8</code>.
|
||||
Numeric operators are as one expects from C, with the addition of
|
||||
<code>**</code> as a power operator.
|
||||
</p>
|
||||
<p>
|
||||
Numeric literals have an implicit type, or the type can be specified
|
||||
by a case-insensitive suffix. For example:
|
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</p>
|
||||
<pre class="gp1"><code>var i1 <- 1234; // implicitly i32
|
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var f1 <- 1234.5; // implicitly f64
|
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|
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var i3 <- 1234L; // i64
|
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var u3 <- 1234ui; // u32
|
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var f2 <- 1234.6F; // f32</code></pre>
|
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<p>
|
||||
The complete set of suffixes is given.
|
||||
</p>
|
||||
<table>
|
||||
<thead>
|
||||
<tr class="header">
|
||||
<th>
|
||||
suffix
|
||||
</th>
|
||||
<th>
|
||||
corresponding type
|
||||
</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr class="odd">
|
||||
<td>
|
||||
s
|
||||
</td>
|
||||
<td>
|
||||
i16
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="even">
|
||||
<td>
|
||||
i
|
||||
</td>
|
||||
<td>
|
||||
i32
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="odd">
|
||||
<td>
|
||||
l
|
||||
</td>
|
||||
<td>
|
||||
i64
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="even">
|
||||
<td>
|
||||
p
|
||||
</td>
|
||||
<td>
|
||||
isize
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="odd">
|
||||
<td>
|
||||
b
|
||||
</td>
|
||||
<td>
|
||||
byte
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="even">
|
||||
<td>
|
||||
us
|
||||
</td>
|
||||
<td>
|
||||
u16
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="odd">
|
||||
<td>
|
||||
ui
|
||||
</td>
|
||||
<td>
|
||||
u32
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="even">
|
||||
<td>
|
||||
ul
|
||||
</td>
|
||||
<td>
|
||||
u64
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="odd">
|
||||
<td>
|
||||
up
|
||||
</td>
|
||||
<td>
|
||||
usize
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="even">
|
||||
<td>
|
||||
f
|
||||
</td>
|
||||
<td>
|
||||
f32
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="odd">
|
||||
<td>
|
||||
d
|
||||
</td>
|
||||
<td>
|
||||
f64
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="even">
|
||||
<td>
|
||||
q
|
||||
</td>
|
||||
<td>
|
||||
f128
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="booleans">
|
||||
Booleans
|
||||
</h3>
|
||||
<p>
|
||||
<code>bool</code> is the standard boolean type with support for all
|
||||
the usual operations. The boolean literals are <code>true</code> and
|
||||
<code>false</code>. Bool operators are as one expects from C, with the
|
||||
exception that NOT is <code>!!</code> instead of <code>!</code>.
|
||||
</p>
|
||||
<h3 id="bitwise-operators">
|
||||
Bitwise Operators
|
||||
</h3>
|
||||
<p>
|
||||
Bitwise operators can be applied only to integers and booleans. They
|
||||
are single counterparts of the doubled boolean operators, e.g. boolean
|
||||
negation is <code>!!</code>, so bitwise negation is <code>!</code>.
|
||||
</p>
|
||||
<h3 id="strings-and-characters">
|
||||
Strings and Characters
|
||||
</h3>
|
||||
<p>
|
||||
<code>char</code> is a unicode character of variable size. Char
|
||||
literals are single-quoted, e.g. <code>'c'</code>. Any single valid char
|
||||
value can be used as a literal in this fasion.
|
||||
</p>
|
||||
<p>
|
||||
<code>string</code> is a unicode string. String literals are
|
||||
double-quoted, e.g. <code>"Hello, World."</code>.
|
||||
</p>
|
||||
<h3 id="arrays">
|
||||
Arrays
|
||||
</h3>
|
||||
<p>
|
||||
GP supports typical array operations.
|
||||
</p>
|
||||
<pre class="gp1"><code>var tuples : (int, int)[]; // declare array of tuples
|
||||
var strings : string[]; // declare array of strings
|
||||
|
||||
var array <- i32[n]; // declare and allocate array of n elements
|
||||
// n is any number that can be coerced to usize
|
||||
|
||||
con nums <- {1, 2, 3}; // immutable array of i32
|
||||
</code></pre>
|
||||
<p>
|
||||
Use the <code>length</code> property to access the number of elements
|
||||
in an allocated array. Attempting to access <code>length</code> of an
|
||||
unallocated array is an exception.
|
||||
</p>
|
||||
<pre class="gp1"><code>
|
||||
var colors <- {"Red", "White", "Blue"}; // allocate array
|
||||
|
||||
var count <- colors.length; // count is usize(3)
|
||||
</code></pre>
|
||||
<p>
|
||||
Arrays can be indexed with any integer type (signed or unsigned).
|
||||
Negative values wrap from the end (-1 is the last element). An exception
|
||||
occurs if the value is too big, i.e.no modulo operation is
|
||||
performed.
|
||||
</p>
|
||||
<pre class="gp1"><code>var w <- {1, 2, 3, 4, 5, 6, 7};
|
||||
|
||||
w[0] // first element, 1
|
||||
w[-1] // last element, 7
|
||||
|
||||
var x <- isize(-5);
|
||||
w[x] // 5th to last element, 3
|
||||
</code></pre>
|
||||
<h3 id="tuples">
|
||||
Tuples
|
||||
</h3>
|
||||
<p>
|
||||
Tuples group multiple values into a single value with anonymous,
|
||||
ordered fields. <code>()</code> is an empty tuple.
|
||||
<code>("hello", i32(17))</code> is a tuple of type
|
||||
<code>(string i32)</code>. Tuple fields are named like indices,
|
||||
i.e.<code>(u128(4), "2").1</code> would be <code>"2"</code>.
|
||||
</p>
|
||||
<p>
|
||||
The unit type, represented as a 0-tuple, is written
|
||||
<code>()</code>.
|
||||
</p>
|
||||
<h3 id="regex">
|
||||
Regex
|
||||
</h3>
|
||||
<p>
|
||||
<code>regex</code> is a regular expression. GP1 regex format is
|
||||
identical to that of .NET 5 and very similar to that of gawk.
|
||||
</p>
|
||||
<h2 id="named-functions">
|
||||
Named Functions
|
||||
</h2>
|
||||
<p>
|
||||
Some examples of defining named functions:
|
||||
</p>
|
||||
<pre class="gp1"><code>fn sum(a: f32, b: f32): f32 { a + b } // takes parameters and returns an f32
|
||||
|
||||
fn twice_println(s: string) { // takes parameters and implicitly returns ()
|
||||
println("${s}\n${s}");
|
||||
}
|
||||
|
||||
fn join_println(a: string, b: string): () { // takes parameters and explicitly returns ()
|
||||
println("${a} ${b}");
|
||||
}
|
||||
|
||||
fn seven(): u32 { 7 } // takes no parameters and returns the u32 value of 7</code></pre>
|
||||
<p>
|
||||
There are a number of syntaxes allowed for calling a given function.
|
||||
This is because the caller is allowed to assign to zero or more of that
|
||||
function's parameters by name. Parameters assigned by name are freely
|
||||
ordered, while those assigned normally bind to the first parameter
|
||||
ordered from left to right in the function definition that is
|
||||
unassigned. With regard to the <code>join_println</code> function
|
||||
defined above, this means that all of the following are valid and behave
|
||||
identically.
|
||||
</p>
|
||||
<pre class="gp1"><code>join_println(a <- "Hello,", b <- "World.");
|
||||
join_println(b <- "World.", a <- "Hello,");
|
||||
join_println(b <- "World.", "Hello,");
|
||||
join_println("Hello,", "World.");</code></pre>
|
||||
<p>
|
||||
Function names may be overloaded. For example,
|
||||
<code>join_println</code> could be additionally defined as
|
||||
</p>
|
||||
<pre class="gp1"><code>fn join_println(a: string, b: string, sep: string) {
|
||||
println("${a}${sep}${b}");
|
||||
}</code></pre>
|
||||
<p>
|
||||
and then both <code>join_println("Hello,", "World.", " ")</code> and
|
||||
<code>join_println("Hello,", "World.")</code> would be valid calls.
|
||||
</p>
|
||||
<p>
|
||||
Functions may be defined and called within other functions. You may
|
||||
be familar with this pattern from functional languages like F#, wherein
|
||||
a wrapper function is often used to guard an inner recursive function
|
||||
(GP1 permits both single and mutual recursion in functions). For
|
||||
example:
|
||||
</p>
|
||||
<pre class="gp1"><code>fn factorial(n: u256): u256 {
|
||||
fn aux(n: u256, accumulator: u256): u256 {
|
||||
match n > 1 {
|
||||
true => aux(n - 1, accumulator * n),
|
||||
_ => accumulator,
|
||||
}
|
||||
}
|
||||
aux(n, 1)
|
||||
}</code></pre>
|
||||
<p>
|
||||
Arguments are passed by value by default. For information on the
|
||||
syntax used in this example, refer to <em>Control Flow</em>.
|
||||
</p>
|
||||
<h2 id="anonymous-functions">
|
||||
Anonymous Functions
|
||||
</h2>
|
||||
<h3 id="closures">
|
||||
Closures
|
||||
</h3>
|
||||
<p>
|
||||
Closures behave as one would expect in GP1, exactly like they do in
|
||||
most other programming languages that feature them. Closures look like
|
||||
this:
|
||||
</p>
|
||||
<pre class="gp1"><code>var x: u32 <- 8;
|
||||
|
||||
var foo <- { y, z => x * y * z}; // foo is a closure; its type is fn<u32 | u32>
|
||||
assert(foo(3, 11) == (8 * 3 * 11)); // true
|
||||
|
||||
x <- 5;
|
||||
assert(foo(3) == (8 * 3 * 11)); // true
|
||||
|
||||
con bar <- { => x * x }; // bar is a closure of type `fn<u32>`
|
||||
|
||||
assert(bar() == 25); // true because closure references already-defined x</code></pre>
|
||||
<p>
|
||||
They are surrounded by curly braces. Within the curly braces goes an
|
||||
optional, comma-separated parameter list, followed by a required
|
||||
<code>=></code> symbol, followed by an optional expression. If no
|
||||
expression is included, the closure implicitly returns
|
||||
<code>()</code>.
|
||||
</p>
|
||||
<p>
|
||||
The reason the match-expression uses the same <code>=></code>
|
||||
symbol is because the <code>when</code> section of a match arm is an
|
||||
implicit closure. The reason <code>=></code> in particular was chosen
|
||||
for closures is twofold. One, arrows are conventional for expressing
|
||||
anonymous functions, and two, the space between the lines of an equals
|
||||
sign is enclosed by them.
|
||||
</p>
|
||||
<h3 id="lambdas">
|
||||
Lambdas
|
||||
</h3>
|
||||
<p>
|
||||
Lambdas are nearly identical to closures, but they don't close over
|
||||
their environment, and they use the <code>-></code> symbol in place
|
||||
of <code>=></code>. A few examples of lambdas:
|
||||
</p>
|
||||
<pre class="gp1"><code>con x: u32 <- 4; // this line is totally irrelevant
|
||||
|
||||
con square <- { x -> x * x }; // this in not valid, because the type of the function is not known
|
||||
con square <- { x: u32 -> x * x }; // this if fine, because the type is specified in the lambda
|
||||
con square: fn<u32 | u32> <- { x -> x * x }; // also fine, because the type is specified in the declaration</code></pre>
|
||||
<h2 id="function-types">
|
||||
Function Types
|
||||
</h2>
|
||||
<p>
|
||||
Functions are first-class citizens in GP1, so you can assign them to
|
||||
variables, pass them as arguments, &c.However, using the function
|
||||
definition syntax is suboptimal when using function types. Instead,
|
||||
there is a separate syntax for function types. Given the function
|
||||
<code>fn sum(a: f64, b: f64): f64 { a + b }</code> the function type is
|
||||
expressed <code>fn<f64 f64 | f64></code>, meaning a function that
|
||||
accepts two f64 values and returns an f64. Therefore,
|
||||
</p>
|
||||
<pre class="gp1"><code>fn sum(a: f64, b: f64): f64 { a + b } </code></pre>
|
||||
<pre class="gp1"><code>con sum: fn<f64 f64 | f64> <- { a, b -> a + b };</code></pre>
|
||||
<pre class="gp1"><code>con sum <- { a: f64, b: f64 -> a + b };</code></pre>
|
||||
<p>
|
||||
are all equivalent ways of binding a function of type
|
||||
<code>fn<f64 f64 | f64></code> to the constant <code>sum</code>.
|
||||
Here's an example of how to express a function type for a function
|
||||
argument.
|
||||
</p>
|
||||
<pre class="gp1"><code>fn apply_op(a: i32, b: i32, op: fn<i32 i32 | i32>): i32 {
|
||||
op(a, b)
|
||||
}</code></pre>
|
||||
<h3 id="function-type-inference">
|
||||
Function Type Inference
|
||||
</h3>
|
||||
<p>
|
||||
The above example provides an explicit type for the argument
|
||||
<code>op</code>. You could safely rewrite this as
|
||||
</p>
|
||||
<pre class="gp1"><code>fn apply_op(a: i32, b: i32, op: fn): i32 {
|
||||
op(a, b)
|
||||
}</code></pre>
|
||||
<p>
|
||||
because the compiler can safely infer the function type of
|
||||
<code>op</code>. Type inference only works to figure out the function
|
||||
signature, so <code>fn apply_op(a:i32, b:i32, op):i32 { . . . }</code>
|
||||
is not allowed.
|
||||
</p>
|
||||
<h2 id="coercion-and-casting">
|
||||
Coercion and Casting
|
||||
</h2>
|
||||
<p>
|
||||
Refer to <em>Variables and Constants</em> for information on the
|
||||
syntax used in this section.
|
||||
</p>
|
||||
<p>
|
||||
Numeric types are automatically coerced into other numeric types as
|
||||
long as that coercion is not lossy. For example,
|
||||
</p>
|
||||
<pre class="gp1"><code>var x: i32 <- 10;
|
||||
var y: i64 <- x;</code></pre>
|
||||
<p>
|
||||
is perfectly legal (the 32-bit value fits nicely in the 64-bit
|
||||
variable). However, automatic coercion doesn't work if it would be
|
||||
lossy, so
|
||||
</p>
|
||||
<pre class="gp1"><code>var x: i64 <- 10;
|
||||
var y: i32 <- x;</code></pre>
|
||||
<p>
|
||||
doesn't work. This holds for numeric literals as well.
|
||||
Unsurprisingly, <code>var x: i32 <- 3.14</code> wouldn't compile. The
|
||||
floating point value can't be automatically coerced to an integer type.
|
||||
So what does work? Casting via the target type's pseudo-constructor
|
||||
works.
|
||||
</p>
|
||||
<pre class="gp1"><code>con x: f64 <- 1234.5; // okay because the literal can represent any floating point type
|
||||
con y: f64 <- f16(1234.5); // also okay, because any f16 can be losslessly coerced to an f64
|
||||
con z: i32 <- i32(x); // also okay; uses the i32 pseudo-constructor to 'cast' x to a 32-bit integer
|
||||
|
||||
assert(z == 1234)
|
||||
|
||||
con a: f64 <- 4 * 10 ** 38; // this value is greater than the greatest f32
|
||||
con b: f32 <- f32(a); // the value of b is the maximum value of f32</code></pre>
|
||||
<p>
|
||||
This approach is valid for all intrinsic types. For example,
|
||||
<code>var flag: bool <- bool(0)</code> sets <code>flag</code> to
|
||||
<code>false</code> and <code>var txt: string <- string(83.2)</code>
|
||||
sets <code>txt</code> to the string value <code>"83.2"</code>. Such
|
||||
behavior can be implemented by a programmer on their own types via a
|
||||
system we'll discuss in the <em>Interfaces</em> section.
|
||||
</p>
|
||||
<h2 id="program-structure">
|
||||
Program Structure
|
||||
</h2>
|
||||
<p>
|
||||
Every GP1 program has an entry-point function. Within that function,
|
||||
statements are executed from top to bottom and left to right. The
|
||||
entry-point function can be declared with the <code>entry</code> keyword
|
||||
in place of <code>fn</code> and returns an integer, which will be
|
||||
provided to the host operating system as an exit code. Naturally, this
|
||||
means that the handling of that code is platform-dependent once it
|
||||
passes the program boundry, so it's important to keep in mind that a
|
||||
system may implicitly downcast or otherwise modify it before it is made
|
||||
available to the user. If no exit code is specified, or if the return
|
||||
type of the function is not an integer, GP1 assumes an exit code of
|
||||
<code>usize(0)</code> and returns that to the operating system.
|
||||
</p>
|
||||
<p>
|
||||
The following program prints Hello, World. and exits with an error
|
||||
code.
|
||||
</p>
|
||||
<pre class="gp1"><code>entry main(): usize {
|
||||
hello_world();
|
||||
1
|
||||
}
|
||||
|
||||
fn hello_world() {
|
||||
println("Hello, World.");
|
||||
}</code></pre>
|
||||
<p>
|
||||
The entry function may have any name; it's the <code>entry</code>
|
||||
keyword that makes it the entry point. The entry function may also be
|
||||
implicit. If one is not defined explicitly, the entire file is treated
|
||||
as being inside an entry function. Therefore,
|
||||
</p>
|
||||
<pre class="gp1"><code>println("Hello, World.");</code></pre>
|
||||
<p>
|
||||
is a valid and complete program identical to
|
||||
</p>
|
||||
<pre class="gp1"><code>entry main(): usize {
|
||||
println("Hello, World.");
|
||||
}</code></pre>
|
||||
<p>
|
||||
This behavior can lend GP1 a very flexible feeling akin to many
|
||||
scripting languages.
|
||||
</p>
|
||||
<p>
|
||||
In a program where there is an entry-point specified, only
|
||||
expressions made within that function will be evaluated. This means that
|
||||
the following program does NOT print anything to the console.
|
||||
</p>
|
||||
<pre class="gp1"><code>entry main(): usize {
|
||||
con x: usize <- 7;
|
||||
}
|
||||
|
||||
println("This text will not be printed.");</code></pre>
|
||||
<p>
|
||||
In fact, this program is invalid. Whenever there is an explicit entry
|
||||
point, no statements may be made in the global scope.
|
||||
</p>
|
||||
<h2 id="control-flow">
|
||||
Control Flow
|
||||
</h2>
|
||||
<h3 id="conditionals">
|
||||
Conditionals
|
||||
</h3>
|
||||
<p>
|
||||
At this time, GP1 has only one non-looping conditional control
|
||||
structure, in two variants: <code>match</code> and
|
||||
<code>match all</code>. The syntax is as follows, where
|
||||
<code>*expr*</code> are expressions and <code>pattern*</code> are
|
||||
pattern matching options (refer to <em>Pattern Matching</em> for more
|
||||
info).
|
||||
</p>
|
||||
<pre class="gp1"><code>match expr {
|
||||
pattern1 => arm_expr1,
|
||||
pattern2 => arm_expr2,
|
||||
_ => arm_expr3,
|
||||
}</code></pre>
|
||||
<p>
|
||||
The <code>match</code> expression executes the first arm that matches
|
||||
the pattern passed in <code>expr</code>. The <code>match all</code>
|
||||
expression executes all arms that match the pattern. Both flavors return
|
||||
their last executed expression.
|
||||
</p>
|
||||
<p>
|
||||
The <code>when</code> keyword may be used in a given match arm to
|
||||
further restrict the conditions of execution, e.g.
|
||||
</p>
|
||||
<pre class="gp1"><code>con fs <- 43;
|
||||
|
||||
con is_even <- match fs {
|
||||
n when n % 2 == 0 => " is "
|
||||
_ => " is not "
|
||||
};
|
||||
|
||||
print(fs + is_even + "even.")</code></pre>
|
||||
<h3 id="loops">
|
||||
Loops
|
||||
</h3>
|
||||
<p>
|
||||
Several looping structures are supported in GP1
|
||||
</p>
|
||||
<ul>
|
||||
<li>
|
||||
<code>loop</code>
|
||||
</li>
|
||||
<li>
|
||||
<code>for</code>
|
||||
</li>
|
||||
<li>
|
||||
<code>while</code>
|
||||
</li>
|
||||
<li>
|
||||
<code>do/while</code>
|
||||
</li>
|
||||
</ul>
|
||||
<p>
|
||||
along with <code>continue</code> and <code>break</code> to help
|
||||
control program flow. All of these are statements.
|
||||
</p>
|
||||
<pre class="gp1"><code>loop { . . . } // an unconditional loop -- runs forever or until broken</code></pre>
|
||||
<pre class="gp1"><code>for i in some_iterable { . . . } // loop over anything that is iterable</code></pre>
|
||||
<pre class="gp1"><code>while some_bool { . . . } // classic conditional loop that executes until the predicate is false</code></pre>
|
||||
<pre class="gp1"><code>do { . . .
|
||||
} while some_bool // traditional do/while loop that ensures body executes at least once</code></pre>
|
||||
<h2 id="pattern-matching">
|
||||
Pattern Matching
|
||||
</h2>
|
||||
<p>
|
||||
Pattern matching behaves essentially as it does in SML, with support
|
||||
for various sorts of destructuring. It works in normal assignment and in
|
||||
<code>match</code> arms. It will eventually work in function parameter
|
||||
assignment, but perhaps not at first.
|
||||
</p>
|
||||
<p>
|
||||
For now, some examples.
|
||||
</p>
|
||||
<pre class="gp1"><code>a <- ("hello", "world"); // a is a tuple of strings
|
||||
(b, c) <- a;
|
||||
|
||||
assert(b == "hello" && c == "world")
|
||||
|
||||
fn u32_list_to_string(l: List<u32>): string { // this is assuming that square brackets are used for linked lists
|
||||
con elements <- match l {
|
||||
[] => "",
|
||||
[e] => string(e),
|
||||
h::t => string(h) + ", " + u32_list_to_string(t), // the bit before the arrow in each arm is a pattern
|
||||
} // h::t matches the head and tail of the list to h and t, respectively
|
||||
"[" + elements + "]" // [s] matches any single-element list
|
||||
} // [] matches any empty list</code></pre>
|
||||
<h2 id="interfaces">
|
||||
Interfaces
|
||||
</h2>
|
||||
<p>
|
||||
Interfaces are in Version 2 on the roadmap.
|
||||
</p>
|
||||
<h2 id="user-defined-types">
|
||||
User-Defined Types
|
||||
</h2>
|
||||
<h3 id="enums">
|
||||
Enums
|
||||
</h3>
|
||||
<p>
|
||||
Enums are pretty powerful in GP1. They can be the typical enumerated
|
||||
type you'd expect, like
|
||||
</p>
|
||||
<pre class="gp1"><code>enum Coin { penny, nickle, dime, quarter } // 'vanilla' enum
|
||||
|
||||
var a <- Coin.nickle
|
||||
assert a == Coin.nickle
|
||||
</code></pre>
|
||||
<p>
|
||||
Or an enum can have an implicit field named <code>value</code>
|
||||
</p>
|
||||
<pre class="gp1"><code>enum Coin: u16 { penny(1), nickle(5), dime(10), quarter(25) }
|
||||
|
||||
var a <- Coin.nickle;
|
||||
assert(a == Coin.nickle);
|
||||
assert(a.value == 5);</code></pre>
|
||||
<p>
|
||||
Or an enum can be complex with a user-defined set of fields, like
|
||||
</p>
|
||||
<pre class="gp1"><code>enum CarModel(make: string, mass: f32, wheelbase: f32) { // enum with multiple fields
|
||||
gt ( "ford", 1581, 2.71018 ),
|
||||
c8_corvette ( "chevy", 1527, 2.72288 )
|
||||
}</code></pre>
|
||||
<p>
|
||||
A field can also have a function type. For example
|
||||
</p>
|
||||
<pre class="gp1"><code>enum CarModel(make: string, mass: f32, wheelbase: f32, gasUsage: fn<f32 | f32>) {
|
||||
gt ( "ford", 1581, 2.71018, { miles_traveled -> miles_traveled / 14 } ),
|
||||
c8_corvette ( "chevy", 1527, 2.72288, { miles_traveled -> miles_traveled / 19 } )
|
||||
}
|
||||
|
||||
var my_car <- CarModel.c8_corvette;
|
||||
var gas_used <- my_car.gasUsage(200); // estimate how much gas I'd use on a 200 mile trip</code></pre>
|
||||
<p>
|
||||
Equivalence of enums is not influenced by case values, e.g.
|
||||
</p>
|
||||
<pre class="gp1"><code>enum OneOrAnother: u16 { one(0), another(0) }
|
||||
|
||||
con a <- OneOrAnother.one;
|
||||
con b <- OneOrAnother.another;
|
||||
|
||||
assert(a != b);
|
||||
assert(a.value == b.value);</code></pre>
|
||||
<p>
|
||||
It's important to remember that enums are 100% always totally in
|
||||
every concieveable fashion immutable. To make this easier to enforce,
|
||||
only value types are allowed for enum fields.
|
||||
</p>
|
||||
<h3 id="records">
|
||||
Records
|
||||
</h3>
|
||||
<p>
|
||||
Records are record types, defined with the <code>record</code>
|
||||
keyword. Fields are defined in the <code>record</code> block and
|
||||
behavior is defined in the optional <code>impl</code> block.
|
||||
</p>
|
||||
<p>
|
||||
For example,
|
||||
</p>
|
||||
<pre class="gp1"><code>record Something {
|
||||
label: i32 // field label followed by some type
|
||||
} impl { . . . } // associated functions. This is different than having functions in the fields section because impl functions are not assignable.</code></pre>
|
||||
<p>
|
||||
If the record implements some interface, <code>SomeInterface</code>,
|
||||
the <code>impl</code> would be replaced with
|
||||
<code>impl SomeInterface</code>, and the functions of
|
||||
<code>SomeInterface</code> would be defined alongside any other
|
||||
functions of the <code>Something</code> record.
|
||||
</p>
|
||||
<h3 id="unions">
|
||||
Unions
|
||||
</h3>
|
||||
<p>
|
||||
Unions are the classic discriminated sum type.
|
||||
</p>
|
||||
<pre class="gp1"><code>union BinaryTree {
|
||||
Empty,
|
||||
Leaf: i32,
|
||||
Node: (BinaryTree BinaryTree),
|
||||
}</code></pre>
|
||||
<h3 id="type-aliases">
|
||||
Type Aliases
|
||||
</h3>
|
||||
<p>
|
||||
Refer to <em>Generics</em> for info on the syntax used in this
|
||||
section.
|
||||
</p>
|
||||
<p>
|
||||
Type aliasing is provided with the <code>type</code> keyword,
|
||||
e.g.
|
||||
</p>
|
||||
<pre class="gp1"><code>type TokenStream Sequence<Token>
|
||||
type Ast Tree<AbstractNode>
|
||||
|
||||
fn parse(ts: TokenStream): Ast { . . . }</code></pre>
|
||||
<p>
|
||||
Notice how much cleaner the function definition looks with the
|
||||
aliased types. This keyword is useful mainly for readability and domain
|
||||
modeling.
|
||||
</p>
|
||||
<h2 id="generics">
|
||||
Generics
|
||||
</h2>
|
||||
<p>
|
||||
Generics are in Version 2 on the official GP1 roadmap. They roughly
|
||||
use C++ template syntax or Rust generic syntax.
|
||||
</p>
|
||||
<h2 id="references-and-reference-types">
|
||||
References and Reference
|
||||
Types
|
||||
</h2>
|
||||
<p>
|
||||
GP1 has three operators involved in handling references,
|
||||
<code>#</code>, <code>&</code>, and <code>@</code>. These are
|
||||
immutable reference, mutable reference, and dereference, respectively.
|
||||
Some examples of referencing/dereferencing values:
|
||||
</p>
|
||||
<pre class="gp1"><code>var a <- "core dumped";
|
||||
var b <- &a; // b is a mutable reference to a
|
||||
|
||||
assert(a == @b);
|
||||
assert(a != b);
|
||||
|
||||
@b <- "missing ; at line 69, column 420";
|
||||
assert(a == "missing ; at line 69, column 420");
|
||||
|
||||
b <- &"missing ; at line 420, column 69";
|
||||
assert(a != "missing ; at line 420, column 69");
|
||||
|
||||
var c <- #b; // c is an immutable reference to b
|
||||
assert(@c == b);
|
||||
assert(@@c == a);
|
||||
|
||||
@c <- &"kablooey"; // this does not work. `c` is an immutable reference and cannot be used to assign its referent.</code></pre>
|
||||
<p>
|
||||
Naturally, only <code>var</code> values can be mutated through
|
||||
references.
|
||||
</p>
|
||||
<p>
|
||||
The reference operators may be prepended to any type, T, to describe
|
||||
the type of a reference to a value of type T, e.g.
|
||||
</p>
|
||||
<pre class="gp1"><code>fn set_through(ref: &string) { // this function takes a mutable reference to a string and returns `()`
|
||||
@ref <- "goodbye";
|
||||
}
|
||||
|
||||
var a <- "hello";
|
||||
set_through(&a);
|
||||
|
||||
assert(a == "goodbye");</code></pre>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
Binary file not shown.
Binary file not shown.
93
acl.cool/serve/assets/fonts/Alegreya/OFL.txt
Normal file
93
acl.cool/serve/assets/fonts/Alegreya/OFL.txt
Normal file
|
@ -0,0 +1,93 @@
|
|||
Copyright 2011 The Alegreya Project Authors (https://github.com/huertatipografica/Alegreya)
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
https://openfontlicense.org
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
75
acl.cool/serve/assets/fonts/Alegreya/README.txt
Normal file
75
acl.cool/serve/assets/fonts/Alegreya/README.txt
Normal file
|
@ -0,0 +1,75 @@
|
|||
Alegreya Variable Font
|
||||
======================
|
||||
|
||||
This download contains Alegreya as both variable fonts and static fonts.
|
||||
|
||||
Alegreya is a variable font with this axis:
|
||||
wght
|
||||
|
||||
This means all the styles are contained in these files:
|
||||
Alegreya-VariableFont_wght.ttf
|
||||
Alegreya-Italic-VariableFont_wght.ttf
|
||||
|
||||
If your app fully supports variable fonts, you can now pick intermediate styles
|
||||
that aren’t available as static fonts. Not all apps support variable fonts, and
|
||||
in those cases you can use the static font files for Alegreya:
|
||||
static/Alegreya-Regular.ttf
|
||||
static/Alegreya-Medium.ttf
|
||||
static/Alegreya-SemiBold.ttf
|
||||
static/Alegreya-Bold.ttf
|
||||
static/Alegreya-ExtraBold.ttf
|
||||
static/Alegreya-Black.ttf
|
||||
static/Alegreya-Italic.ttf
|
||||
static/Alegreya-MediumItalic.ttf
|
||||
static/Alegreya-SemiBoldItalic.ttf
|
||||
static/Alegreya-BoldItalic.ttf
|
||||
static/Alegreya-ExtraBoldItalic.ttf
|
||||
static/Alegreya-BlackItalic.ttf
|
||||
|
||||
Get started
|
||||
-----------
|
||||
|
||||
1. Install the font files you want to use
|
||||
|
||||
2. Use your app's font picker to view the font family and all the
|
||||
available styles
|
||||
|
||||
Learn more about variable fonts
|
||||
-------------------------------
|
||||
|
||||
https://developers.google.com/web/fundamentals/design-and-ux/typography/variable-fonts
|
||||
https://variablefonts.typenetwork.com
|
||||
https://medium.com/variable-fonts
|
||||
|
||||
In desktop apps
|
||||
|
||||
https://theblog.adobe.com/can-variable-fonts-illustrator-cc
|
||||
https://helpx.adobe.com/nz/photoshop/using/fonts.html#variable_fonts
|
||||
|
||||
Online
|
||||
|
||||
https://developers.google.com/fonts/docs/getting_started
|
||||
https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Fonts/Variable_Fonts_Guide
|
||||
https://developer.microsoft.com/en-us/microsoft-edge/testdrive/demos/variable-fonts
|
||||
|
||||
Installing fonts
|
||||
|
||||
MacOS: https://support.apple.com/en-us/HT201749
|
||||
Linux: https://www.google.com/search?q=how+to+install+a+font+on+gnu%2Blinux
|
||||
Windows: https://support.microsoft.com/en-us/help/314960/how-to-install-or-remove-a-font-in-windows
|
||||
|
||||
Android Apps
|
||||
|
||||
https://developers.google.com/fonts/docs/android
|
||||
https://developer.android.com/guide/topics/ui/look-and-feel/downloadable-fonts
|
||||
|
||||
License
|
||||
-------
|
||||
Please read the full license text (OFL.txt) to understand the permissions,
|
||||
restrictions and requirements for usage, redistribution, and modification.
|
||||
|
||||
You can use them in your products & projects – print or digital,
|
||||
commercial or otherwise.
|
||||
|
||||
This isn't legal advice, please consider consulting a lawyer and see the full
|
||||
license for all details.
|
BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Black.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Black.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Bold.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Bold.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Italic.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Italic.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Medium.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Medium.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Regular.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya/static/Alegreya-Regular.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Black.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Black.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Bold.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Bold.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Light.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Light.ttf
Normal file
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BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Thin.ttf
Normal file
BIN
acl.cool/serve/assets/fonts/Alegreya_Sans/AlegreyaSans-Thin.ttf
Normal file
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93
acl.cool/serve/assets/fonts/Alegreya_Sans/OFL.txt
Normal file
93
acl.cool/serve/assets/fonts/Alegreya_Sans/OFL.txt
Normal file
|
@ -0,0 +1,93 @@
|
|||
Copyright 2013 The Alegreya Sans Project Authors (https://github.com/huertatipografica/Alegreya-Sans)
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
https://openfontlicense.org
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
@ -0,0 +1 @@
|
|||
b481aac1-ef8d-48d0-8d6b-b109c992addd
|
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|
@ -0,0 +1 @@
|
|||
{"weight":350,"italic":false,"alternates":{"cv01":false,"cv02":false,"cv03":false,"cv04":false,"cv05":false,"cv06":true,"cv07":false,"cv08":true,"cv09":false,"cv10":false,"cv11":false},"features":{"ss01":false,"ss02":false,"ss03":false,"ss04":true,"ss05":true},"letterSpacing":0,"lineHeight":1,"fontName":"UnfancyDevN"}
|
|
@ -0,0 +1,11 @@
|
|||
A short guide for how to install and enable your shiny new version of Commit Mono.
|
||||
This is taken from section 08 Install from https://commitmono.com/
|
||||
|
||||
#1 (Download the fonts)
|
||||
#2 Unzip the fonts. You'll see 4 font files. These 4 fonts make up a 'Style Group':
|
||||
* CommitMono-Regular: Base version with settings and weight of your choice.
|
||||
* CommitMono-Italic: An italic version, same weight as regular.
|
||||
* CommitMono-Bold: A bold version, weight 700.
|
||||
* CommitMono-BoldItalic: A bold version, weight 700, that is also italic.
|
||||
#3 Install all 4 fonts on your system:
|
||||
* Windows: Right click the font in the folder and click "Instal
|
|
@ -0,0 +1,37 @@
|
|||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the compon
|
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BIN
acl.cool/serve/assets/fonts/LiterataTT/LiterataTT-TextBold.woff2
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BIN
acl.cool/serve/assets/fonts/LiterataTT/LiterataTT-TextBold.woff2
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoMath-Regular.woff2
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoMath-Regular.woff2
Normal file
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Bold.otf
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Bold.otf
Normal file
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_BoldItalic.otf
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_BoldItalic.otf
Normal file
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Italic.otf
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Italic.otf
Normal file
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Medium.otf
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Medium.otf
Normal file
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_MediumItalic.otf
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_MediumItalic.otf
Normal file
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Regular.otf
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Regular.otf
Normal file
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BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Semibold.otf
Normal file
BIN
acl.cool/serve/assets/fonts/STIXTwo/STIXTwoText_Semibold.otf
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70
acl.cool/serve/cats.ml
Normal file
70
acl.cool/serve/cats.ml
Normal file
|
@ -0,0 +1,70 @@
|
|||
module type Functor = sig
|
||||
type 'a t
|
||||
val map : ('a -> 'b) -> 'a t -> 'b t
|
||||
end
|
||||
|
||||
module type Applicative = sig
|
||||
type 'a t
|
||||
val pure : 'a -> 'a t
|
||||
val apply : ('a -> 'b) t -> 'a t -> 'b t
|
||||
end
|
||||
|
||||
module type Monad = sig
|
||||
type 'a t
|
||||
val return : 'a -> 'a t
|
||||
val bind : ('a -> 'b t) -> 'a t -> 'b t
|
||||
end
|
||||
|
||||
module ApplicativeOfMonad (M : Monad) : Applicative with type 'a t = 'a M.t = struct
|
||||
type 'a t = 'a M.t
|
||||
let pure = M.return
|
||||
let apply f x = M.(bind (fun y -> bind (fun g -> return (g y)) f) x)
|
||||
end
|
||||
|
||||
module FunctorOfApplicative (A : Applicative) : Functor with type 'a t = 'a A.t = struct
|
||||
type 'a t = 'a A.t
|
||||
let map f x = A.(apply (pure f) x)
|
||||
end
|
||||
|
||||
module FunctorOfMonad (M : Monad) : Functor with type 'a t = 'a M.t = struct
|
||||
include FunctorOfApplicative(ApplicativeOfMonad(M))
|
||||
end
|
||||
|
||||
module MonadDerive (M : Monad) = struct
|
||||
include M
|
||||
include ApplicativeOfMonad(M)
|
||||
include FunctorOfMonad(M)
|
||||
let (>>=) x f = bind f x
|
||||
let (<$>) x f = map x f
|
||||
let (<*>) x f = apply x f
|
||||
end
|
||||
|
||||
module ListMonad = struct
|
||||
type 'a t = 'a list
|
||||
let return x = [x]
|
||||
let rec bind (f : 'a -> 'b list) : 'a list -> 'b list = function
|
||||
| [] -> []
|
||||
| x :: xs -> f x @ bind f xs
|
||||
end
|
||||
|
||||
module Dlm = MonadDerive(ListMonad)
|
||||
|
||||
let pair x y = x, y
|
||||
let cart_prod xs ys = Dlm.(pair <$> xs <*> ys)
|
||||
|
||||
let () = cart_prod [1;2;3;4] ["7"; "hello there"; "forthwith!"]
|
||||
|> List.iter (fun (x, y) -> print_endline @@ "(" ^ string_of_int x ^ ", " ^ y ^ ")")
|
||||
|
||||
|
||||
|
||||
(* ============================================================================================= *)
|
||||
|
||||
module StateMonad (S : sig type t end) = struct
|
||||
type 'a t = S.t -> S.t * 'a
|
||||
let return x s = (s, x)
|
||||
let bind f x s = let s', a = x s in f a s'
|
||||
end
|
||||
|
||||
module IntStateMonad = StateMonad(struct type t = int end)
|
||||
|
||||
|
70
acl.cool/serve/cats.ml.txt
Normal file
70
acl.cool/serve/cats.ml.txt
Normal file
|
@ -0,0 +1,70 @@
|
|||
module type Functor = sig
|
||||
type 'a t
|
||||
val map : ('a -> 'b) -> 'a t -> 'b t
|
||||
end
|
||||
|
||||
module type Applicative = sig
|
||||
type 'a t
|
||||
val pure : 'a -> 'a t
|
||||
val apply : ('a -> 'b) t -> 'a t -> 'b t
|
||||
end
|
||||
|
||||
module type Monad = sig
|
||||
type 'a t
|
||||
val return : 'a -> 'a t
|
||||
val bind : ('a -> 'b t) -> 'a t -> 'b t
|
||||
end
|
||||
|
||||
module ApplicativeOfMonad (M : Monad) : Applicative with type 'a t = 'a M.t = struct
|
||||
type 'a t = 'a M.t
|
||||
let pure = M.return
|
||||
let apply f x = M.(bind (fun y -> bind (fun g -> return (g y)) f) x)
|
||||
end
|
||||
|
||||
module FunctorOfApplicative (A : Applicative) : Functor with type 'a t = 'a A.t = struct
|
||||
type 'a t = 'a A.t
|
||||
let map f x = A.(apply (pure f) x)
|
||||
end
|
||||
|
||||
module FunctorOfMonad (M : Monad) : Functor with type 'a t = 'a M.t = struct
|
||||
include FunctorOfApplicative(ApplicativeOfMonad(M))
|
||||
end
|
||||
|
||||
module MonadDerive (M : Monad) = struct
|
||||
include M
|
||||
include ApplicativeOfMonad(M)
|
||||
include FunctorOfMonad(M)
|
||||
let (>>=) x f = bind f x
|
||||
let (<$>) x f = map x f
|
||||
let (<*>) x f = apply x f
|
||||
end
|
||||
|
||||
module ListMonad = struct
|
||||
type 'a t = 'a list
|
||||
let return x = [x]
|
||||
let rec bind (f : 'a -> 'b list) : 'a list -> 'b list = function
|
||||
| [] -> []
|
||||
| x :: xs -> f x @ bind f xs
|
||||
end
|
||||
|
||||
module Dlm = MonadDerive(ListMonad)
|
||||
|
||||
let pair x y = x, y
|
||||
let cart_prod xs ys = Dlm.(pair <$> xs <*> ys)
|
||||
|
||||
let () = cart_prod [1;2;3;4] ["7"; "hello there"; "forthwith!"]
|
||||
|> List.iter (fun (x, y) -> print_endline @@ "(" ^ string_of_int x ^ ", " ^ y ^ ")")
|
||||
|
||||
|
||||
|
||||
(* ============================================================================================= *)
|
||||
|
||||
module StateMonad (S : sig type t end) = struct
|
||||
type 'a t = S.t -> S.t * 'a
|
||||
let return x s = (s, x)
|
||||
let bind f x s = let s', a = x s in f a s'
|
||||
end
|
||||
|
||||
module IntStateMonad = StateMonad(struct type t = int end)
|
||||
|
||||
|
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