Update acl.cool/site/writings/umbral1.dj

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@ -50,7 +50,7 @@ The party's decision is a difficult one--- agreeing on a choice, more difficult
Under the light of the scimitar moon that slips coolly over blinds and around shutters drawn only half-shut, our heroes slumber in rented beds, paid for with municipal coin. As some toss and turn, thrilled to wakefulness by thoughts of the dawn's adventure, most seem serene in their anticipation. Amidst a clamour of clocks across Waterdeep that chime the midnight hour, the party is seized by an unanswerable magic, whisked from tremulous visions through chasms and curtains of vapor and deposited, standing, upon a stony rosette amidst a muddle of lilac effervescence. Each is unsettled to see the others in their dreams so suddenly and in so strange a setting, but before any can ask the question on their lips, Tasha reappears, a turbulence of fizz preempting them all.
The renowned planeswalker proposes an alternative conduct to Silverhand's regimen of violence. If the party is willing to approach their quest with empathy and guile, to learn the beholders' motives, relate to them, and guide them away from evil, she is willing to remunerate those efforts handsomely in turn. The irregular behaviors displayed by the creatures loosed onto Toril hint at irregular temperaments: these beholders may be less rigidly evil than most, and if a chance exists to align such powerful would-be adversaries with good, it must be seized with all tenacity and vigor. The party considers their options, but Tasha has no need to hear a commitment; she knows the merits of her proposal and the accordant intelligence of the party members. Her aim satisfied, she vanishes just as she materialized, jarringly and with color, leaving the party, now restored to their natural dreams, facing a task of depth and opportunity well beyond that of mere moments before.
The renowned planeswalker proposes an alternative conduct to Silverhand's regimen of violence. If the party is willing to approach their quest with empathy and guile, to learn the beholders' motives, relate to them, and guide them away from evil, she is willing to remunerate its members handsomely in turn. The irregular behaviors displayed by the creatures loosed onto Toril hint at irregular temperaments: these beholders may be less rigidly evil than most, and if a chance exists to align such powerful would-be adversaries with good, it must be seized with all tenacity and vigor. The party considers their options, but Tasha has no need to hear a commitment; she knows the merits of her proposal and the accordant intelligence of the party members. Her aim satisfied, she vanishes just as she materialized, jarringly and with color, leaving the party, now restored to their natural dreams, facing a task of depth and opportunity well beyond that of mere moments before.
[^warren]: Harengon Forge Cleric (10) of Moradin