From eb3b9dbe6f3e5955b3606e354866aca9dfbbd1e9 Mon Sep 17 00:00:00 2001 From: al Date: Fri, 4 Jul 2025 11:52:02 -0400 Subject: [PATCH] Update acl.cool/site/writings/umbral1.dj --- acl.cool/site/writings/umbral1.dj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/acl.cool/site/writings/umbral1.dj b/acl.cool/site/writings/umbral1.dj index 21e9fb3..4be73a5 100644 --- a/acl.cool/site/writings/umbral1.dj +++ b/acl.cool/site/writings/umbral1.dj @@ -43,7 +43,7 @@ Moving the proceedings along, Tasha produces eye-witness sketches of the nine so Our heroes must decide which is to be the object of their first foray into the business of beholder hunting. They ask for details and for recommendations; Tasha conveys what is known. Death Kiss evicted a sect of Red Wizards from their lair deep within a castle to the south of Waterdeep. The cultists discovered the fortress abandoned and, thinking it impregnable, were quick to settle in, but citadel walls are like lines in the sand to a beholder. Candlehead built _a mountain of cake_ in Neverwinter, preying on any traveler unfortunate or curious enough to wander through. Omni-Viewer, with bells like sirens' calls, lures peasants toward a looming Underdark portal from which none reappear. The Witness lurks in the Underdark itself, enacting its nefarious designs from chill and unglimpsed corners. -The party's decision is a difficult one--- agreeing on a choice, more difficult still--- but, after dozens of questions asked to their host and consultants, minutes of contention, and a ninefold palaver between Almuth and the goddess Eldath, a decision is reached: in the morning, they will set off underground, to take aim at the Witness' in its lair. The Witness' relatively ordinary appearance and conventional behavior suggest a fight for which the party might effectively prepare, but the rest of the monsters defy preconception, wielding strange powers against which hostilities are best deferred. Or, so the reasoning goes. +The party's decision is a difficult one--- agreeing on a choice, more difficult still--- but, after dozens of questions asked to their host and consultants, minutes of contention, and a ninefold palaver between Almuth and the goddess Eldath, a decision is reached: in the morning, they will set off underground, to take aim at the Witness in its lair. The Witness' relatively ordinary appearance and conventional behavior suggest a fight for which the party might effectively prepare, while the rest of the monsters defy preconception, wielding strange powers against which hostilities are best deferred. Or, so the reasoning goes. {.thematic} ***